If you're building a RNBO device for use in Max for Live, you might wonder how best to set up your project. Even if your end user unfreezes your device and looks at the patch, they won't be able to look inside your exported Max external. Unlike a Max subpatcher, there's no way to double-click on a Max external to open and reveal its contents. A single Max external will always load much faster than a large poly~ object, and after porting you should see significant improvements in the time it takes for your Max for Live device to load.įinally, if controlling access to your intellectual property is important to you, you should consider exporting to a Max external. If you're building a Max for Live MIDI instrument with multiple polyphonic voices, you're especially encouraged to port your audio processing to a RNBO patch, and then to export to a Max external. For the best possible performance, export your rnbo~ object to a Max external, and use that in your Max for Live device. A Max for Live device containing a rnbo~ object will probably load slower than an equivalent Max patcher. However, if you're using a Max for Live device with a rnbo~ object inside it, be aware that the internal RNBO patcher must be generated and compiled before the rnbo~ object can process audio. A RNBO patch will almost always be more efficient, in terms of CPU usage, than an equivalent Max patch. With RNBO, the entire RNBO patch is compiled into a single block of code. That introduces overhead, consuming time and memory resources. One object sends a message to another, and Max is responsible for moving that message around and making sure it gets to the right part of the right object. In plain Max, the Max environment itself has to manage the interaction between objects. However, there are situations where porting to RNBO will make a huge difference. Should you port it to RNBO? In many cases, the benefits will be small enough that porting to RNBO is unnecessary. Suppose you have an existing Max for Live device, written before RNBO was released. That way, the rnbo~ object will not need to compile before the device can process audio. However, if you want to build a Max for Live device that uses RNBO, it's still best practice to export your RNBO patch to a Max external before sharing your Live device. For users with the latest version of Live, it is no longer necessary to use a non-bundled version of Max. This package consists of the file codebox.Sharing a Max for Live Device that uses RNBOĪs of Live 11.3.1, the version of Max that comes bundled with Live fully supports RNBO. The Current Maintainer of this work is Nan Geng. This work has the LPPL maintenance status "maintained". This version of this license is inĪnd the latest version of this license is inĪnd version 1.3 or later is part of all distributions of Version 1.3c of this license or (at your option) any later This work may be distributed and/or modified under theĬonditions of the LaTeX Project Public License, either Issues and PR: issue or pull request.Ĭopyright and Licence Copyright (C) 2020-2022 by Nan Geng You can read the manual (in Chinese/English) for more details and examples. The starred version of all environments and macros are provided at the same time, such as codebox*, codeview*, \codefile* and \cvfile* which adds comment at bottom of the fancy box. Create code box and viewer based on tcolorbox and minted/listingsĬodebox is a L aT eX3 package developed based on tcolorbox and minted/listings, which provides environments codebox and codeview to typset with environment body, and macros \codefile and \cvfile to typeset programming source code from a file in a fancy box.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |